verselet: (Default)
2023-05-03 10:45 am

DUO PERMISSIONS.



🏆 POETRY IN MOTION

STATS

Name: Vergil
Age: 43... days old. And counting! (Appears in his early 30s.)
Height: 6'2" (I'm going by the motion capture model height. Otherwise he's like 6'4". Help. He's somewhere between the two.)
Notable Features: Wears all black; dark tattoo-like markings covering his neck, torso, arms, and back; uses a cane to get around

Crane City Job Title: Tattoo parlor owner/artist ( AU plotting comment )

ART CREDIT


PLAYER INFO

Player: Jen
Pronouns: she/her
Contact: [plurk.com profile] aurajen | PM
Timezone: CST

CHARACTER CARD


Guild: Scholar's Guild
Element: Dark
Proficiencies: Intelligent, pragmatic, keen combat and demonic knowledge, cool-headed, very literary, using his three familiars to wreck shit.
Weaknesses: Physically weak, dramatic, sometimes purposefully cryptic, moody, distant.
Other: He's actually a big nerd.

✉️ DIRECT MESSAGES | GENERAL PERMISSIONS

IC PERMISSIONS


Fighting: Yes! Keep in mind he's not very strong without the use of his familiars or access to the small bit of demonic energy he has.
Injury: Also yes, but let's plot if it's anything serious.
Mind-reading: Yes
Manipulation: Difficult with V, but talk to me if you have something in mind!
Romance: Yes!
Other: V currently only has one of his familiars with him, a large panther he calls Shadow. For reference, here is a video of its moveset in battle.

OOC PERMISSIONS


Backtagging: Yes
Threadjacking: Yes, but if it's particularly serious, please ask first.
Fourthwalling: No
Action vs. Prose: I default to action but I'll write prose to match someone's preference.
Hard Nos: N/A
Other: HMU with any questions!
verselet: (Default)
2023-05-02 11:35 am

PERMISSIONS.


PLAYER

NAME: Jen
CONTACT: [plurk.com profile] aurajen | PM
ACTIVE TIMES/PACE: CST! I try to do a round of tags in the afternoon, and poke at them throughout the evening. Weekends are hit or miss.
BRACKETS/PROSE: I default to brackets, but I will always match the other player's preference.
OFFENSIVE SUBJECTS & TRIGGERS: None. Always feel welcome to ask if you're uncertain, though.

IN CHARACTER

PHYSICAL AFFECTION: Yes! He probably won't return it if the CR isn't strong enough, but V isn't beyond giving a shoulder pat or two. He might even prod you with his cane. You know. "Physical affection."
PHYSICAL VIOLENCE: Yes, but let's plot! V is physically weak, but his familiars make up for what he lacks. Fights can go in any direction depending on what we want to achieve.
RELATIONSHIPS: V's a little aloof and ~mysterious~, but he is not terribly hard to make friends with as long as the effort is put in. And I'm always here for shipping if the dynamic is there! 20+ please. M/M, M/F, and M/* are all fine!
PSYCHIC & PSIONIC INFORMATION: He has no defenses against psionic or psychic invasion of the mind. Feel free to catch the "thoughts" of his bird familiar, Griffon, in his tattoos, too!
MAGICAL INFORMATION: He will mostly read as human with a small tinge of demonic energy. Characters are more than welcome to sense the familiars "inside" of his tattoos or while summoned, which would definitely give off more demonic energy than he does.
MEDICAL INFORMATION: Generally, V is physically weak with negative points in endurance. He can push his body to perform thanks to the little bit of demonic energy inside of him, but without the help of his familiars, he will tire easily. Be nice to him, okay.
OFFENSIVE SUBJECTS & TRIGGERS: Nothing that would trigger him, per se. Talking about his/Vergil's family is a fraught subject, though.

OUT OF CHARACTER

BACKTAGGING: Absolutely. I thrive off of backtags.
THREADHOPPING: In text threads, sure! If the conversation is particularly serious and you're not sure, feel free to ask.
FOURTHWALLING: No thanks!
NOT INTERESTED IN: N/A

FIRST IMPRESSIONS

VISUAL: Tired goth boy.
AURAL: Tired goth boy is also a nerd.
OLFACTORY: Idk man. Burn a black-colored, nicely-scented candle and he probably smells like that.
DEMEANOUR: Aloof, well-spoken, dramatic, sometimes dour, vaguely sarcastic.

☆ code by kimmiserate
verselet: (Default)
2023-05-01 11:10 am

DUO IC INBOX.

DUONET ID: V
"One thought fills immensity."
text | voice | action | etc
verselet: (Default)
2023-04-25 04:15 pm

DUO APP.

Player Name: Jen
Contact: [plurk.com profile] aurajen or PM.
Pronouns: she/her
Invited By: I am on Dana's plurklist! I was in the game prior, as well, but I'm switching out Stephen Strange for this guy now.

Character Name: V
Character History: Wiki link here!
Canonpoint: Post-game. (This means he'll be detached from Vergil again, which he will not be happy about!)

Guild Choice: Scholar's guild! I think this suits V's personality, who is peak bookish vibes, what with his poetry, and definitely represents (as a character) more brain than brawn.

Element Choice:
1. Dark
2. Light
3. Water

Canon Powers:

  • V's Cane - A unique item he uses in battle that can channel demonic energy, which can defeat substantially weakened enemies in a single strike. His cane can also utilize this demonic energy in unique ways, such as creating copies of the weapon to rain down on enemies, use for teleportation, or absorbing the life force of demons, to name a few things. He can also use this energy to augment the power of his familiars (basically give them a power boost!) if required.

  • Familiars - Mostly, though, V's powers revolve around his three familiars, which are physical manifestations of his past trauma (fun!) that he can summon with demonic energy. As per game rules, he will only have access to Shadow at first, but I will give a succinct description of all three below, regardless.

  • SHADOW - A familiar that often takes the form of a huge black panther, but overall always remains a quadruped beast of some sort. It attacks with its fangs and claws but can also transform into very pointy, very painful items to induce damage, such as blades, sharp needles, and various other weapons. V can also ride Shadow to move around more quickly!

  • GRIFFON - A familiar that takes the form of a large bird. Griffon summons lightning and often strikes from long range, utilizing various electric attacks! He can also lift V into the air if needed. He is the only one that speaks, and he has a very gremlin-like personality of his own. (This will be hashed out with the mods accordingly, of course, if V ever regains him.)

  • NIGHTMARE - A very large, golem-esque summon. Basically V's big guns, when summoned, Nightmare literally crashes onto the scene in a big AoE attack. Once on its feet, it is overwhelmingly strong and tough to damage. It shoots lasers as a long-distance attack, as well. V can ride on its back to avoid enemy attacks while it's summoned.


  • Character Wish(es): To become whole and thus become Vergil. Again. Please he worked so hard the first time.

    Character Fear(s): That if he doesn't return, Urizen is just out there in his world going nuts again. On a more personal level, ironically, that he really isn't strong enough to achieve his goals -- whatever they might happen to be at the time.

    Strengths & Weaknesses:

    EMPATHETIC - V is the human half of a whole, and he is the same half that Vergil cast out to rid himself of his own perceived weakness. While this is initially obvious by V’s frail state, he represents more than just physical weakness. He is all of Vergil’s empathy, remorse, understanding, and wisdom, made manifest as a single entity now split from his original self. Now literally detached from his ambitions, V is able to view the world with a new perspective, which greatly informs his actions in the game.

    INTELLIGENT - What V lacks in brawn, he makes up for in brains. He is bookish, clever, and strategic simply because he has to be. He's pragmatic and not so prideful to not know when to step back from a fight he cannot win. He also retains all his combat and arcane demonic knowledge from his time as Vergil.

    ALOOF - Despite all that V represents in the empathy category, he easily gives the first impression of being aloof and unwilling to share much about himself. He isn’t unfriendly, but his initial title in-game is called “The Mysterious One” for a reason. He can be hard to read and harder still to unearth his intentions since he’s rarely a very straightforward individual — sometimes he addresses people in a roundabout manner, sometimes he literally quotes poetry at them. He seems equal parts dramatic and yet paradoxically carries himself with more seriousness than the other main characters.

    LEFTOVER REMNANTS OF VERGIL - For good or ill, V still shares certain traits with Vergil that could be considered less than flattering. At his core, he still harbors anger over what was done to him under Mundus' control, and he still possesses a strong desire for power that he has to tamp down. And though not nearly as bad as his "whole" self, V can still show a bit of arrogance towards his enemies, especially if the battle is going in his favor.

    PHYSICALLY WEAK - He hits like a wet noodle without the aid of his familiars. This is not a very physically strong boy; in canon, he was literally falling apart, though in the game he will just remain weak and fragile.


    Sample:
    A LOG SAMPLE from Meadowlark, showcasing V getting interrogated by an NPC.
    verselet: (Default)
    2019-05-07 01:52 pm
    Entry tags:

    HMD

    How’s my driving? You know the drill!

    IP tracking off, anon enabled, screened comments.
    verselet: (Default)
    2019-05-07 01:47 pm

    meadowlark inbox;



    @vee.blake | ■ ▲ ◌ ▼



    verselet: (Default)
    2019-04-29 04:19 pm

    ML APP.

    > PLAYER INFORMATION
    NAME: Jen
    PRONOUNS: she/her
    AGE: 32
    CONTACT: [plurk.com profile] aurajen

    > CHARACTER INFORMATION
    NAME: V
    CANON: Devil May Cry
    AGE: Approximately only a month old, as he was “created” recently, but appears to be in his mid to late 20s, or early thirties at the most.
    CANON POINT: After locating the Devil Sword Sparda.

    HISTORY: A wiki link here.
    PERSONALITY:

    V is the human half of a whole, and he is the same half that Vergil cast out to rid himself of his own perceived weakness. While this is initially obvious by V’s frail state, he represents more than just physical weakness. He is all of Vergil’s empathy, remorse, understanding, and wisdom, made manifest as a single entity now split from his original self. Now literally detached from his ambitions, V is able to view the world with a new perspective, which greatly informs his actions in the game.

    After all, V shows remorse and regret while reflecting upon his past self’s actions, and throughout the narrative seeks to end the destruction being wrought upon the human world as a result of those same decisions. He sees the wrong in seeking power blindly and at the expense of innocent lives. He views humanity as a tenacious race rather than a weak one, worthy of saving (or at least not being slaughtered by an onslaught of demons). V is, generally speaking, in possession of the ability to empathize, to differentiate with a higher degree of clarity between right and wrong, and seeks to offer aid to the other protagonists, knowing he is not strong enough to defeat Urizen (the demon half of Vergil) on his own. Overall, he is simply more given to emotion, sometimes falling into sullen reflection, but often keeps these feelings turned inwardly rather than outwardly.

    Because despite all that V represents in the empathy category, he easily gives the first impression of being aloof and unwilling to share much about himself. To call him reticent would not be wrong, though he’s often very polite and keeps a cool head under pressure, even doling out a crooked smile or examples of good humor and sarcasm on more than one occasion. He isn’t unfriendly, but his initial title in-game is called “The Mysterious One” for a reason. He can be hard to read, and harder still to unearth his intentions since he’s rarely a very straightforward individual — sometimes he addresses people in a roundabout manner, sometimes he literally quotes poetry at them. He seems equal parts dramatic and yet paradoxically carries himself with more seriousness and than the other main characters.

    Let’s talk about that poetry for a second. V is a lover of poetry, and his favorite poet is William Blake. He often recites lines from various Blake poems to both enemies and allies alike, and is prone to slipping them into conversation at a moment’s notice. While this is proof of his odd mannerisms, it’s more indicative of his flair for the dramatic (a la the Sparda family, let’s be real). Is there any doubt of this when he summons forth Nightmare? How about a literally orchestrated taunt? He speaks with poetic flair, steeps himself in dark humor, dresses all in black, and is overall just a bit of a riddle.

    But for all these differences between himself and his original form, V still retains various facets of Vergil’s personality. In battle, especially, he allows his arrogance to shine through, talking down on his enemies and indulging himself in his own displays of power — seemingly ironic, given all that V is supposed to represent, but fitting in the way a man who once possessed power remembers its influence. He is quick and efficient in dispatching them, showing his foes little mercy, almost cold in the amusement he derives from victory. He is still in possession of Vergil’s knowledge and memories, and therefore certain associations spark the corresponding emotions — anger at Dante, revealed only when the other is unconscious and unknowing of it. Sadness when revisiting the an old childhood home, burned to the ground, the site of the death of his mother. More prominently, even the desire to gain more power rests within his wants, if only to balance out the weakness and frailty of his body. Small mannerisms still carry over (the way he carries his cane when he walks, the way he sweeps back his hair), the ghost of Vergil living within him, but tempered by a deeper patience and simply being aware of his own limitations.

    This temperance is what allows the human part of V to really shine, allowing himself to accept his own weakness and all that Vergil shunned as pillars of his humanity. What was once tamped down now gets to come to the forefront like never before; the love of poetry, the ironic and knowing humor, a preference to lean on brain rather than brawn, fondness for his familiars, pure amusement that isn’t always at the expense of others, wry self-depreciation, and an overall good nature, wrapped up and pushed forward by regret. V has the ability to truly enjoy himself, even though in canon he is quite quickly and literally falling apart, and has the humility to seek out help from others in instances where he cannot hope to be successful himself.

    Overall, V is an essential part of Vergil that the latter had cast out, but represents far more than just weakness, contrary what the man might’ve believed. V is the balancing half that was never focused upon, the part whose growth was stifled but finally given a chance to breathe when separated. In this twist of irony, it is V himself who ends up being what Vergil needs to become strong again, in a narrative reveal that showcases how important his countering attributes are — weak of body, yes, but not a dearth of tenaciousness in him, a very human trait indeed.

    CRAU: N/A

    SPECIES: Human
    APPEARANCE: [ 1 ] [ 2 ]

    COMBAT KNOWLEDGE — Retaining Vergil's memories, V's combat knowledge (hand-to-hand and armed) exceeds that of most. The instinct is still there, but his body is simply too weak to perform any of it. As a result, he could likely tutor well enough, but never actually win in a real fight. He hits like a wet noodle without the aid of his familiars.

    DEMONIC/SUPERNATURAL KNOWLEDGE — Given his original nature, V has an astute array of knowledge in regards to the demon world and types of demons in general.

    BOOKWORM — V loves poetry, and is very literary-minded. Catch him reading a book at any time, and quoting the heck out of it. (A virtual book, of course, in Meadowlark.)

    NERDY DANCE MOVES — What it says on the tin. Can spin a cane around like nobody's business.

    NEW POWER: Deteriorating touch. The ability to deteriorate (otherwise compromise the internal structure) of any given object with a focused touch. In its seed state, this power would only work on inanimate, physical objects, and would allow V to accelerate an item’s eventual natural decay or entropy.

    POWER REASONING: V is supposed to represent the half that Vergil views as weak, and is slowly deteriorating throughout the course of the game. This power would be fitting because it touches on both of these points, i.e. weakening an object through natural deterioration. At the same time, this power has the potential to be quite useful/potent if utilized in the right way, a reflection of how essential V actually is to his counterpart.

    > SAMPLES
    SAMPLE ONE: text sample.
    SAMPLE TWO: log sample.